# ColliderHit

> Struct used to retrieve information from an Overlap batch query.

## Definition

* **Type:** Struct
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.PhysicsModule

```csharp
public struct ColliderHit
```

## Remarks

Additional Resources: [OverlapBoxCommand](/engine/6000.6/script-reference/unityengine/overlapboxcommand.md), [OverlapCapsuleCommand](/engine/6000.6/script-reference/unityengine/overlapcapsulecommand.md), [OverlapSphereCommand](/engine/6000.6/script-reference/unityengine/overlapspherecommand.md).

## Properties

| Property                                                                        | Description                                |
| ------------------------------------------------------------------------------- | ------------------------------------------ |
| [collider](/engine/6000.6/script-reference/unityengine/colliderhit/collider.md) | The Collider that was hit.                 |
| [entityId](/engine/6000.6/script-reference/unityengine/colliderhit/entityid.md) | The EntityId of the Collider that was hit. |
