# flipped

> Is the character flipped?

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.TextRenderingModule

> **Warning:**
>
> **Deprecated.** CharacterInfo.flipped is deprecated. Use uvBottomLeft, uvBottomRight, uvTopRight or uvTopLeft instead, which will be correct regardless of orientation.

```csharp
public bool flipped
```

### Remarks

Unity may flip the U and V coordinates of characters in font textures it generates to make more efficient use of texture space.
