# weight0

> Skinning weight for first bone.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

```csharp
public float weight0 { get; set; }
```

### Remarks

Additional Resources: [BoneWeight.boneIndex0](/engine/6000.6/script-reference/unityengine/boneweight/boneindex0.md).
