# SetImageTexCoords

> Set the array of billboard image texture coordinate data.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.CoreModule

## SetImageTexCoords(List\<Vector4>)

Set the array of billboard image texture coordinate data.

```csharp
public void SetImageTexCoords(List<Vector4> imageTexCoords)
```

### Parameters

**** (\[List\<Vector4>]\(https\://learn.microsoft.com/dotnet/api/system.collections.generic.list-1)): The array of data to set.

### Remarks

Additional Resources: [BillboardAsset](/engine/6000.6/script-reference/unityengine/billboardasset.md), [BillboardAsset.GetImageTexCoords](/engine/6000.6/script-reference/unityengine/billboardasset/getimagetexcoords.md).

## SetImageTexCoords(Vector4\[])

Set the array of billboard image texture coordinate data.

```csharp
public void SetImageTexCoords(Vector4[] imageTexCoords)
```

### Parameters

**** (\[Vector4\[]]\(/engine/6000.6/script-reference/unityengine/vector4)): The array of data to set.

### Remarks

Additional Resources: [BillboardAsset](/engine/6000.6/script-reference/unityengine/billboardasset.md), [BillboardAsset.GetImageTexCoords](/engine/6000.6/script-reference/unityengine/billboardasset/getimagetexcoords.md).
