# AvatarIKGoal

> IK Goal.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AnimationModule

```csharp
public enum AvatarIKGoal
```

## Remarks

Used to set and get IK weights, position and rotation. Additional Resources: [Animator.SetIKPosition](/engine/6000.6/script-reference/unityengine/animator/setikposition.md), [Animator.SetIKPositionWeight](/engine/6000.6/script-reference/unityengine/animator/setikpositionweight.md), [Animator.SetIKRotation](/engine/6000.6/script-reference/unityengine/animator/setikrotation.md) and [Animator.SetIKRotationWeight](/engine/6000.6/script-reference/unityengine/animator/setikrotationweight.md).

## Fields

| Value                                                                              | Description     |
| ---------------------------------------------------------------------------------- | --------------- |
| [LeftFoot](/engine/6000.6/script-reference/unityengine/avatarikgoal/leftfoot.md)   | The left foot.  |
| [LeftHand](/engine/6000.6/script-reference/unityengine/avatarikgoal/lefthand.md)   | The left hand.  |
| [RightFoot](/engine/6000.6/script-reference/unityengine/avatarikgoal/rightfoot.md) | The right foot. |
| [RightHand](/engine/6000.6/script-reference/unityengine/avatarikgoal/righthand.md) | The right hand. |
