# Dynamic

> Updates the source or listener in the dynamic MonoBehaviour.Update() loop.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AudioModule

```csharp
Dynamic = 2
```

### Remarks

Additional Resources: [MonoBehaviour.Update()](/engine/6000.6/script-reference/unityengine/monobehaviour/update.md)
