# outputSampleRate

> Get the mixer's current output rate.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AudioModule

```csharp
public static int outputSampleRate { get; set; }
```

### Remarks

As of version 5.0 setting the sample rate from scripts is no longer supported. This has to be set in the Audio section of the project settings instead.
