# stopAudioOutputOnMute

> Set this property to true to make audio output thread automatically stop when device media volume is set to 0 and to start it again when volume is not 0.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AudioModule

```csharp
public static bool stopAudioOutputOnMute { get; set; }
```

### Remarks

Default value is false.

**Note**: Setting this property to true when device media volume is 0 stops audio output thread. Setting it to false when audio output thread is stopped starts this thread.
