# Get<T>(in Message)

> Return the inner reference sent.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Audio](/engine/6000.6/script-reference/unityengine/audio.md)
* **Assembly:** UnityEngine.AudioModule

## Get\<T>(Message)

```csharp
public static T Get<T>(this in ProcessorInstance.Message message) where T : class
```

### Parameters

**** (\[Message]\(/engine/6000.6/script-reference/unityengine/audio/processorinstance/message)): The message to evaluate.

### Returns

| Type | Description |
| ---- | ----------- |
| T    |             |

### Remarks

This is an overload to specifically extract managed classes sent through messages.

Additional Resources: [ProcessorInstance.Message.Get](/engine/6000.6/script-reference/unityengine/audio/processorinstance/message/get.md)
