isLoading()
If this is true, the GeneratorInstance is still loading its backing audio clip asynchronously.
Read time 1 minuteLast updated 6 days ago
Definition
- Type: Method
- Namespace: UnityEngine.Audio
- Assembly: UnityEngine.AudioModule
public bool isLoading()
Returns
Type | Description |
|---|---|
| bool |
Remarks
When loading, the generator outputs silence. Once loading completes, it will start producing audio or report _didLoadFail if the load failed.