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Unity Engine


isFinished()

If this is true, the GeneratorInstance has finished generating audio and won't produce any more frames.
Read time 1 minuteLast updated 10 days ago

Definition

public bool isFinished()

Returns

Type

Description

bool

Remarks

There may still be a range of valid _processedFrames values when this is true, for example if the GeneratorInstance finishes in the middle of a buffer.