Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


Finished(int)

Creates a new GeneratorInstance.Result that indicates the generator has finished from this point on, having delivered _processedFrames additionally.
Read time 1 minuteLast updated 7 days ago

Definition

public static GeneratorInstance.Result Finished(int processedFrames)

Parameters

processedFrames

This can just be 0 if the generator finishes before processing any frames.

Returns

Type

Description

Result