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Unity Engine

Unity Engine

Finished(int)

Creates a new GeneratorInstance.Result that indicates the generator has finished from this point on, having delivered GeneratorInstance.Result.processedFrames additionally.
Read time 1 minuteLast updated a month ago

Definition

public static GeneratorInstance.Result Finished(int processedFrames)

Parameters

processedFrames

This can just be 0 if the generator finishes before processing any frames.

Returns

Type

Description

Result