# AudioMixerPlayable

> An implementation of IPlayable that controls an audio mixer.

## Definition

* **Type:** Struct
* **Namespace:** [UnityEngine.Audio](/engine/6000.6/script-reference/unityengine/audio.md)
* **Assembly:** UnityEngine.AudioModule
* **Implements:** [IPlayable](/engine/6000.6/script-reference/unityengine/playables/iplayable.md), [IEquatable\<AudioMixerPlayable>](https://learn.microsoft.com/dotnet/api/system.iequatable-1)

```csharp
public struct AudioMixerPlayable : IPlayable, IEquatable<AudioMixerPlayable>
```

## Remarks

NOTE: You can use [PlayableExtensions](/engine/6000.6/script-reference/unityengine/playables/playableextensions.md) methods with AudioMixerPlayable objects.

## Static Methods

| Method                                                                                   | Description                                                                                                                                                                                              |
| ---------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [Create](/engine/6000.6/script-reference/unityengine/audio/audiomixerplayable/create.md) | Creates an [AudioMixerPlayable](/engine/6000.6/script-reference/unityengine/audio/audiomixerplayable.md) in the [PlayableGraph](/engine/6000.6/script-reference/unityengine/playables/playablegraph.md). |
