# GetAllAssetBundles()

> Get all the AssetBundles in the manifest.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AssetBundleModule

```csharp
public string[] GetAllAssetBundles()
```

### Returns

| Type                                                               | Description                     |
| ------------------------------------------------------------------ | ------------------------------- |
| [string\[\]](https://learn.microsoft.com/dotnet/api/system.string) | An array of asset bundle names. |
