# CullCompletely

> Animation is completely disabled when renderers are not visible.

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AnimationModule

```csharp
CullCompletely = 2
```

### Remarks

Note that animation will still be visible in the Scene view, ie it is not affected by animation culling.
