# SetGoalLocalPosition(AvatarIKGoal, Vector3)

> Sets the position of this IK goal relative to the root.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Animations](/engine/6000.6/script-reference/unityengine/animations.md)
* **Assembly:** UnityEngine.AnimationModule

```csharp
public void SetGoalLocalPosition(AvatarIKGoal index, Vector3 pos)
```

### Parameters

**** (\[AvatarIKGoal]\(/engine/6000.6/script-reference/unityengine/avatarikgoal)): The AvatarIKGoal that is queried.**** (\[Vector3]\(/engine/6000.6/script-reference/unityengine/vector3)): The position of this IK goal.

### Remarks

Additional Resources: [AnimationHumanStream.SolveIK](/engine/6000.6/script-reference/unityengine/animations/animationhumanstream/solveik.md).
