# isFiredByLegacy

> Returns true if this animation event was fired by an Animation component (Read Only).

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.6/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AnimationModule

```csharp
public bool isFiredByLegacy { get; }
```

### Remarks

Use this property to determine if the event was fired by a legacy [Animation](/engine/6000.6/script-reference/unityengine/animation.md) component. When true, the [AnimationEventInfo.animationState](/engine/6000.6/script-reference/unityengine/animationeventinfo/animationstate.md) property is set. Otherwise, [AnimationEventInfo.animationState](/engine/6000.6/script-reference/unityengine/animationeventinfo/animationstate.md) is null.
