# isDone

> Checks if the operation is finished.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Android](/engine/6000.6/script-reference/unityengine/android.md)
* **Assembly:** UnityEngine.AndroidJNIModule

```csharp
public bool isDone { get; }
```

### Remarks

Returns `true` if the operation is finished. Otherwise, returns `false`. Read-only. Additional Resources: [DownloadAssetPackAsyncOperation.keepWaiting](/engine/6000.6/script-reference/unityengine/android/downloadassetpackasyncoperation/keepwaiting.md), [DownloadAssetPackAsyncOperation.progress](/engine/6000.6/script-reference/unityengine/android/downloadassetpackasyncoperation/progress.md), [DownloadAssetPackAsyncOperation.downloadedAssetPacks](/engine/6000.6/script-reference/unityengine/android/downloadassetpackasyncoperation/downloadedassetpacks.md).
