# AndroidGameState

> Options for the available game states that you can pass to AndroidGame.SetGameState or you can set as a current game state mode to be used for Automated game state hinting in Unity using AndroidGame.Automatic.SetGameState method.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine.Android](/engine/6000.6/script-reference/unityengine/android.md)
* **Assembly:** UnityEngine.AndroidJNIModule

```csharp
public enum AndroidGameState
```

## Fields

| Value                                                                                                                      | Description                                                                                                                                                                                                                        |
| -------------------------------------------------------------------------------------------------------------------------- | ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [Content](/engine/6000.6/script-reference/unityengine/android/androidgamestate/content.md)                                 | [Content](https://developer.android.com/reference/android/app/GameState#MODE_CONTENT) game state, which indicates that the current content shown is not gameplay related.                                                          |
| [GamePlayInterruptible](/engine/6000.6/script-reference/unityengine/android/androidgamestate/gameplayinterruptible.md)     | [Interruptible](https://developer.android.com/reference/android/app/GameState#MODE_GAMEPLAY_INTERRUPTIBLE) game state, which indicates that the game is in active, but interruptible, gameplay.                                    |
| [GamePlayUninterruptible](/engine/6000.6/script-reference/unityengine/android/androidgamestate/gameplayuninterruptible.md) | [Uninterruptible](https://developer.android.com/reference/android/app/GameState#MODE_GAMEPLAY_UNINTERRUPTIBLE) game state, which indicates that the game is in active user play mode, which is real-time and cannot be interrupted |
| [None](/engine/6000.6/script-reference/unityengine/android/androidgamestate/none.md)                                       | [None](https://developer.android.com/reference/android/app/GameState#MODE_NONE) indicates that the game is not in active play.                                                                                                     |
| [Unknown](/engine/6000.6/script-reference/unityengine/android/androidgamestate/unknown.md)                                 | [Unknown](https://developer.android.com/reference/android/app/GameState#MODE_UNKNOWN) refers to the default game state.                                                                                                            |
