# reactiveMask

> Rendering mask specifying reliance on temporal information. Additional Resources: Github documentation on reactive mask.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.AMD](/engine/6000.6/script-reference/unityengine/amd.md)
* **Assembly:** UnityEngine.AMDModule

```csharp
public Texture reactiveMask { readonly get; set; }
```
