# FfxFsr2InitializationFlags

> Options that represent subfeatures of FSR2.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEngine.AMD](/engine/6000.6/script-reference/unityengine/amd.md)
* **Assembly:** UnityEngine.AMDModule

```csharp
[Flags]
public enum FfxFsr2InitializationFlags
```

## Fields

| Value                                                                                                                                                        | Description                                                                                       |
| ------------------------------------------------------------------------------------------------------------------------------------------------------------ | ------------------------------------------------------------------------------------------------- |
| [DepthInverted](/engine/6000.6/script-reference/unityengine/amd/ffxfsr2initializationflags/depthinverted.md)                                                 | Flag indicating that if the input depth buffer data provided is inverted. (1 is close, 0 is far). |
| [EnableAutoExposure](/engine/6000.6/script-reference/unityengine/amd/ffxfsr2initializationflags/enableautoexposure.md)                                       | Flag indicating if automatic exposure should be applied to the input color data.                  |
| [EnableDepthInfinite](/engine/6000.6/script-reference/unityengine/amd/ffxfsr2initializationflags/enabledepthinfinite.md)                                     | Flag indicating if the depth buffer data is using an infinite far plane.                          |
| [EnableDisplayResolutionMotionVectors](/engine/6000.6/script-reference/unityengine/amd/ffxfsr2initializationflags/enabledisplayresolutionmotionvectors.md)   | Flag indicating if the motion vectors are rendered at display resolution.                         |
| [EnableDynamicResolution](/engine/6000.6/script-reference/unityengine/amd/ffxfsr2initializationflags/enabledynamicresolution.md)                             | Flag indicating if the application uses dynamic resolution scaling.                               |
| [EnableHighDynamicRange](/engine/6000.6/script-reference/unityengine/amd/ffxfsr2initializationflags/enablehighdynamicrange.md)                               | Flag indicating if the color provided is using a high-dynamic range.                              |
| [EnableMotionVectorsJitterCancellation](/engine/6000.6/script-reference/unityengine/amd/ffxfsr2initializationflags/enablemotionvectorsjittercancellation.md) | Flag indicating if the motion vectors have a jitter pattern applied to them.                      |
| [EnableTexture1DUsage](/engine/6000.6/script-reference/unityengine/amd/ffxfsr2initializationflags/enabletexture1dusage.md)                                   | Flag indicating if the backend should use 1D textures.                                            |
