# flags

> Specify which types of debug data to collect when building the NavMesh.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.AI](/engine/6000.6/script-reference/unityengine/ai.md)
* **Assembly:** UnityEngine.AIModule

```csharp
public NavMeshBuildDebugFlags flags { get; set; }
```

### Remarks

Default value is [NavMeshBuildDebugFlags.None](/engine/6000.6/script-reference/unityengine/ai/navmeshbuilddebugflags/none.md).

Additional Resources: [NavMeshBuildDebugFlags](/engine/6000.6/script-reference/unityengine/ai/navmeshbuilddebugflags.md), [\_debug](/engine/6000.6/script-reference/unityengine/ai/navmeshbuildsettings/debug.md), [NavMeshEditorHelpers.DrawBuildDebug](/engine/6000.6/script-reference/unityeditor/ai/navmesheditorhelpers/drawbuilddebug.md)
