# GpuFrameTime

> See PerformanceDataRecord.GpuFrameTime

## Definition

* **Type:** Field
* **Namespace:** [UnityEngine.AdaptivePerformance.Provider](/engine/6000.6/script-reference/unityengine/adaptiveperformance/provider.md)
* **Assembly:** UnityEngine.AdaptivePerformanceModule

```csharp
GpuFrameTime = 64
```
