# Capabilities

> Bitset of supported features. Does not change after startup.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.AdaptivePerformance.Provider](/engine/6000.6/script-reference/unityengine/adaptiveperformance/provider.md)
* **Assembly:** UnityEngine.AdaptivePerformanceModule

```csharp
public abstract Feature Capabilities { get; protected set; }
```
