# MaxCpuPerformanceLevel

> The maximum valid CPU performance level you use with IDevicePerformanceControl.CpuLevel. The minimum value returned is Constants.MinCpuPerformanceLevel. This value does not change after startup is complete.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.AdaptivePerformance](/engine/6000.6/script-reference/unityengine/adaptiveperformance.md)
* **Assembly:** UnityEngine.AdaptivePerformanceModule

```csharp
int MaxCpuPerformanceLevel { get; }
```
