# OnLevelDecrease()

> Callback for when the performance level is decreased.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.AdaptivePerformance](/engine/6000.6/script-reference/unityengine/adaptiveperformance.md)
* **Assembly:** UnityEngine.AdaptivePerformanceModule

```csharp
protected virtual void OnLevelDecrease()
```
