# buildSettingsKey

> The key used to store the singleton instance of these settings within EditorBuildSettings.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.AdaptivePerformance](/engine/6000.6/script-reference/unityengine/adaptiveperformance.md)
* **Assembly:** UnityEngine.AdaptivePerformanceModule

```csharp
public string buildSettingsKey { get; set; }
```

### Remarks

To access the configuration settings instance, retrieve the object from [EditorBuildSettings](/engine/6000.6/script-reference/unityeditor/editorbuildsettings.md) using this key.
