# WSABuildAndRunDeployTarget

> Specifies the Windows device to deploy and launch the UWP app on when using Build and Run from the Editor.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public enum WSABuildAndRunDeployTarget
```

## Remarks

This setting is ignored when performing a regular Build to generate a Visual Studio Solution.

## Fields

| Value                                                                                                  | Description                                                                             |
| ------------------------------------------------------------------------------------------------------ | --------------------------------------------------------------------------------------- |
| [DevicePortal](/engine/6000.6/script-reference/unityeditor/wsabuildandrundeploytarget/deviceportal.md) | Runs the app on a remote Windows device using the Windows DevicePortal (WDP) transport. |
| [LocalMachine](/engine/6000.6/script-reference/unityeditor/wsabuildandrundeploytarget/localmachine.md) | Runs the app on the local Windows PC.                                                   |
