# hidden

> Hides the Tools(Move, Rotate, Resize) handles in the Scene view.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public static bool hidden { get; set; }
```

### Remarks

This will hide the default Move, Rotate and Resize Tool handles for the curently selected GameObjects, it will not interfere with custom gizmos or handles added by Scripts.
