# EditorToolbarFloatField()

> Creates a float field visual element that is styled to match a toolbar in an Overlay.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEditor.Toolbars](/engine/6000.6/script-reference/unityeditor/toolbars.md)
* **Assembly:** UnityEditor

```csharp
public EditorToolbarFloatField()
```
