# TextureCube

> Import the texture as a Cubemap.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
TextureCube = 2
```

### Remarks

Additional Resources: [TextureImporterSettings.textureShape](/engine/6000.6/script-reference/unityeditor/textureimportersettings/textureshape.md), [Cubemap](/engine/6000.6/script-reference/unityengine/cubemap.md), [texture assets](/engine/6000.6/manual/materials-and-shaders/textures/textures-getting-started/textures.md).
