# borderMipmap

> Enable this to avoid colors seeping out to the edge of the lower Mip levels. Used for light cookies.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public bool borderMipmap { get; set; }
```
