# None

> Keep non power of two textures as is.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
None = 0
```

### Remarks

Additional Resources: [TextureImporter.npotScale](/engine/6000.6/script-reference/unityeditor/textureimporter/npotscale.md).
