# R16_SIGNED

> TextureFormat.R16_SIGNED texture format.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
R16_SIGNED = 79
```

### Remarks

Additional Resources: [TextureImporter.textureFormat](/engine/6000.6/script-reference/unityeditor/textureimporter/textureformat.md).
