# mipmapEnabled

> Generate Mip Maps.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public bool mipmapEnabled { get; set; }
```

### Remarks

Select this to enable mip-map generation. Mipmaps are smaller versions of the Texture that get used when the Texture is very small on screen.
