# DisplayTerrainWizard<T>(string, string)

> Displays the terrain wizard.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static T DisplayTerrainWizard<T>(string title, string button) where T : TerrainWizard
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The wizard's content title.**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): The name of the wizard's create button.

### Returns

| Type | Description                                        |
| ---- | -------------------------------------------------- |
| T    | Returns a Scriptable Wizard of the passed in type. |

### Remarks

Base method for displaying a terrain wizard.
