# SelectPaintTool<T>()

> Changes the selected Terrain paint tool.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.TerrainTools](/engine/6000.6/script-reference/unityeditor/terraintools.md)
* **Assembly:** UnityEditor

```csharp
public void SelectPaintTool<T>() where T : TerrainPaintTool<T>
```

### Remarks

Selects the paint tool implemented by type T.
