# controlId

> The control ID for the current Terrain Inspector. (Read Only)

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.TerrainTools](/engine/6000.6/script-reference/unityeditor/terraintools.md)
* **Assembly:** UnityEditor

```csharp
int controlId { get; }
```

### Remarks

Additional Resources: hotControl, [GUIUtility.hotControl](/engine/6000.6/script-reference/unityengine/guiutility/hotcontrol.md).
