# displayName

> Optional override of the Shortcut ID when listing the Shortcut in the configuration interface.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.ShortcutManagement](/engine/6000.6/script-reference/unityeditor/shortcutmanagement.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public string displayName { get; set; }
```

### Remarks

Allows the shortcut to be displayed in a different category and with a different name than the Shortcut ID, so allows developers to rename or recategorize Shortcuts while preserving existing mappings. Defaults to Shortcut ID.
