# Modifiers

> One or more modifiers to reserve.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.ShortcutManagement](/engine/6000.6/script-reference/unityeditor/shortcutmanagement.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public ShortcutModifiers Modifiers { get; }
```

### Remarks

Combines more than one modifier with the bitwise OR operator.
