# IsProfileReadOnly(string)

> Is the profile for the given profile ID read-only?

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.ShortcutManagement](/engine/6000.6/script-reference/unityeditor/shortcutmanagement.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
bool IsProfileReadOnly(string profileId)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): ID of profile to determine read-only status for.

### Returns

| Type                                                          | Description                                                                 |
| ------------------------------------------------------------- | --------------------------------------------------------------------------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | `true` if the profile with ID `profileId` is read-only: otherwise, `false`. |

### Remarks

Profiles that are read-only cannot be modified, e.g. [IShortcutManager.RebindShortcut](/engine/6000.6/script-reference/unityeditor/shortcutmanagement/ishortcutmanager/rebindshortcut.md) requires that [IShortcutManager.activeProfileId](/engine/6000.6/script-reference/unityeditor/shortcutmanagement/ishortcutmanager/activeprofileid.md) does not reference a read-only profile. Use this method to ensure that methods that require the active profile ID to not be read-only won't throw `ArgumentException`.
