Documentation

Unity Engine


User Manual

Script Reference

Unity Engine


StructFields

If the constant is a struct, this stores the fields of that struct. Otherwise, the value is null. (Read Only)
Read time 1 minuteLast updated 6 days ago

Definition

  • Type: Property
  • Namespace: UnityEditor
  • Assembly: UnityEditor.CoreModule
public readonly ShaderData.ConstantInfo[] StructFields { get; }