# Float

> Represents a single or double precision floating point property.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
Float = 2
```

### Remarks

[SerializedProperty.numericType](/engine/6000.6/script-reference/unityeditor/serializedproperty/numerictype.md) can be used to determine whether the property is a single or double precision float. Additional Resources: [SerializedProperty](/engine/6000.6/script-reference/unityeditor/serializedproperty.md), [SerializedProperty.floatValue](/engine/6000.6/script-reference/unityeditor/serializedproperty/floatvalue.md), [SerializedProperty.doubleValue](/engine/6000.6/script-reference/unityeditor/serializedproperty/doublevalue.md), [SerializedPropertyNumericType.Double](/engine/6000.6/script-reference/unityeditor/serializedpropertynumerictype/double.md).
