# Float

> Represents a single precision (32 bit) floating point type.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
Float = 100
```

### Remarks

Additional Resources: [SerializedProperty.numericType](/engine/6000.6/script-reference/unityeditor/serializedproperty/numerictype.md), [SerializedProperty.floatValue](/engine/6000.6/script-reference/unityeditor/serializedproperty/floatvalue.md).
