# arrayElementType

> Type name of the element in an array property. (Read Only)

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

```csharp
public string arrayElementType { get; }
```

### Remarks

Returns the C# type name of the element in an array property. In the case of [SerializedPropertyType.ObjectReference](/engine/6000.6/script-reference/unityeditor/serializedpropertytype/objectreference.md) and other internal values of SerializedPropertyType, the internal serialization type name is returned.

### Examples

```csharp
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;

public class SerializePropertyArrayElementTypeExample : ScriptableObject
{
    // Various kinds of lists/arrays
    public List<string> m_strings;
    public int[] m_ints;
    public List<Vector3> m_vectors;
    public GameObject[] m_gameObjects;

    [MenuItem("Example/SerializedProperty arrayElementType Example")]
    static void ArrayElementTypeExample()
    {
        var scriptableObject = ScriptableObject.CreateInstance<SerializePropertyArrayElementTypeExample>();

        using (var serializedObject = new SerializedObject(scriptableObject))
        {
            LogType(serializedObject, "m_strings");
            LogType(serializedObject, "m_ints");
            LogType(serializedObject, "m_vectors");
            LogType(serializedObject, "m_gameObjects");
        }
    }

    static void LogType(SerializedObject serializedObject, string arrayFieldName)
    {
        var arrayType = serializedObject.FindProperty(arrayFieldName).arrayElementType;
        Debug.Log($"{arrayFieldName} array type: {arrayType}");
    }
}
```
