# UpdateIfDirtyOrScript()

> This has been made obsolete. See SerializedObject.UpdateIfRequiredOrScript instead.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.6/script-reference/unityeditor.md)
* **Assembly:** UnityEditor.CoreModule

> **Warning:**
>
> **Deprecated.** UpdateIfDirtyOrScript has been deprecated. Use UpdateIfRequiredOrScript instead.

```csharp
public void UpdateIfDirtyOrScript()
```
