# Clone(string)

> Creates a copy of the search table configuration.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.Search](/engine/6000.6/script-reference/unityeditor/search.md)
* **Assembly:** UnityEditor

```csharp
public SearchTable Clone(string newName = null)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)): Name of the new table configuration.

### Returns

| Type                                                                             | Description                                        |
| -------------------------------------------------------------------------------- | -------------------------------------------------- |
| [SearchTable](/engine/6000.6/script-reference/unityeditor/search/searchtable.md) | The newly created search table, ready to be saved. |

### Remarks

New copies of the search columns will also be created.
