# source

> Original source from which the document was indexed. The source is usually the container asset, i.e. prefab, Unity scene or the imported asset itself.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Search](/engine/6000.6/script-reference/unityeditor/search.md)
* **Assembly:** UnityEditor

```csharp
public string source { get; }
```
