# ParseResult(bool, T)

> Create a ParseResult.

## Definition

* **Type:** Constructor
* **Namespace:** [UnityEditor.Search](/engine/6000.6/script-reference/unityeditor/search.md)
* **Assembly:** UnityEditor

```csharp
public ParseResult(bool success, T value)
```

### Parameters

**** (\[bool]\(https\://learn.microsoft.com/dotnet/api/system.boolean)): Flag indicating if the parsing succeeded or not.**** (T): The parsing result.
