# SetValueWithoutNotify(Object)

> Set the object field selected objects.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.Search](/engine/6000.6/script-reference/unityeditor/search.md)
* **Assembly:** UnityEditor

```csharp
public override void SetValueWithoutNotify(Object newValue)
```

### Parameters

**** (\[Object]\(/engine/6000.6/script-reference/unityengine/object)): Selected object.
